Ridley Scott
Detailed
Full Scott production.
- Pick your model's tab — the JSON re-shapes itself to that model's block order and limits.
- Click any green value to edit it in place — swap the subject, setting, or style for your own.
- Copy and paste the JSON as your prompt in the tool — links below.
{
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": "epic realism"
} {
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": "epic realism"
} {
"scene": {
"mood": "atmospheric grandeur"
},
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "Ridley Scott",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
}
} {
"scene": {
"mood": "atmospheric grandeur"
},
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "smoky atmospheric production design, hard shafts of light, industrial scale, tactile sci-fi realism",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
}
} {
"scene": {
"mood": "atmospheric grandeur"
},
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "Ridley Scott",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
},
"production_notes": {
"prompt_level": "advanced",
"operator_checklist": "Confirm reference inputs, brand/logo handling, duration, audio support, and aspect ratio inside the target model before rendering."
}
} {
"scene": {
"mood": "atmospheric grandeur"
},
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "smoky atmospheric production design, hard shafts of light, industrial scale, tactile sci-fi realism",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
},
"production_notes": {
"prompt_level": "advanced",
"operator_checklist": "Confirm reference inputs, brand/logo handling, duration, audio support, and aspect ratio inside the target model before rendering."
}
} - Veo 3.1 follows structured prompts unusually well: lock camera, lighting and audio as separate JSON fields.
- Native audio: describe dialogue, ambient sound and music directly in the audio field.
{
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": "epic realism"
} {
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": "epic realism"
} {
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "Ridley Scott",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
}
} {
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "smoky atmospheric production design, hard shafts of light, industrial scale, tactile sci-fi realism",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
}
} {
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "Ridley Scott",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
},
"production_notes": {
"prompt_level": "advanced",
"operator_checklist": "Confirm reference inputs, brand/logo handling, duration, audio support, and aspect ratio inside the target model before rendering."
}
} {
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "smoky atmospheric production design, hard shafts of light, industrial scale, tactile sci-fi realism",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
},
"production_notes": {
"prompt_level": "advanced",
"operator_checklist": "Confirm reference inputs, brand/logo handling, duration, audio support, and aspect ratio inside the target model before rendering."
}
} - Kling prompt guidance emphasizes Subject, Movement, Scene, Camera Language and Lighting.
- Write the action field as a shot note, not a keyword list.
{
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"scene": {
"mood": "atmospheric grandeur"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": "epic realism"
} {
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"scene": {
"mood": "atmospheric grandeur"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": "epic realism"
} {
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"scene": {
"mood": "atmospheric grandeur"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "Ridley Scott",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
}
} {
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"scene": {
"mood": "atmospheric grandeur"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "smoky atmospheric production design, hard shafts of light, industrial scale, tactile sci-fi realism",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
}
} {
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"scene": {
"mood": "atmospheric grandeur"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "Ridley Scott",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
},
"production_notes": {
"prompt_level": "advanced",
"operator_checklist": "Confirm reference inputs, brand/logo handling, duration, audio support, and aspect ratio inside the target model before rendering."
}
} {
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"scene": {
"mood": "atmospheric grandeur"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "smoky atmospheric production design, hard shafts of light, industrial scale, tactile sci-fi realism",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
},
"production_notes": {
"prompt_level": "advanced",
"operator_checklist": "Confirm reference inputs, brand/logo handling, duration, audio support, and aspect ratio inside the target model before rendering."
}
} - Use a strict block order: CAMERA -> SUBJECT -> ACTION -> ENVIRONMENT -> LIGHTING -> STYLE.
- Keep the camera block to a shot type plus one movement; stacking moves degrades output.
{
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": "epic realism"
} {
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": "epic realism"
} {
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "Ridley Scott",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
}
} {
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "smoky atmospheric production design, hard shafts of light, industrial scale, tactile sci-fi realism",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
}
} {
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "Ridley Scott",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
},
"production_notes": {
"prompt_level": "advanced",
"operator_checklist": "Confirm reference inputs, brand/logo handling, duration, audio support, and aspect ratio inside the target model before rendering."
}
} {
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"scene": {
"mood": "atmospheric grandeur"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "smoky atmospheric production design, hard shafts of light, industrial scale, tactile sci-fi realism",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
},
"production_notes": {
"prompt_level": "advanced",
"operator_checklist": "Confirm reference inputs, brand/logo handling, duration, audio support, and aspect ratio inside the target model before rendering."
}
} - Wan 2.2 is the latest version with genuinely open, downloadable weights.
- Open-weights Wan 2.2 has no native audio track in the base text/image-to-video pipeline.
{
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"scene": {
"mood": "atmospheric grandeur"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": "epic realism"
} {
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"scene": {
"mood": "atmospheric grandeur"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": "epic realism"
} {
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"scene": {
"mood": "atmospheric grandeur"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "Ridley Scott",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
}
} {
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"scene": {
"mood": "atmospheric grandeur"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "smoky atmospheric production design, hard shafts of light, industrial scale, tactile sci-fi realism",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
}
} {
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"scene": {
"mood": "atmospheric grandeur"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "Ridley Scott",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
},
"production_notes": {
"prompt_level": "advanced",
"operator_checklist": "Confirm reference inputs, brand/logo handling, duration, audio support, and aspect ratio inside the target model before rendering."
}
} {
"subject": {
"scale": "epic"
},
"action": {
"emotion": "awe and dread"
},
"camera": {
"distance": "sweeping wide shots",
"movement": "sweeping camera"
},
"scene": {
"mood": "atmospheric grandeur"
},
"lighting": {
"type": "dramatic atmospheric"
},
"style": {
"influences": "smoky atmospheric production design, hard shafts of light, industrial scale, tactile sci-fi realism",
"aesthetic": "epic realism",
"tone": "mythic",
"color_palette": "golden and steel"
},
"production_notes": {
"prompt_level": "advanced",
"operator_checklist": "Confirm reference inputs, brand/logo handling, duration, audio support, and aspect ratio inside the target model before rendering."
}
} - Runway recommends clear, direct language; text-to-video should describe both visual elements and motion.
- Image-to-video prompts should focus on describing the motion of the scene.
Run this prompt
Copy the JSON above, then paste it as your prompt in any of these tools. Veo 3.1 is free to try inside Gemini (daily limit applies).
What each block does
| Block | Purpose |
|---|---|
| scene | Where it happens: location, time of day, weather, mood of the space. |
| subject | Who or what the shot is about. Keep it to one clear subject — models blur focus when given several. |
| action | What visibly happens during the clip. Describe motion the camera can see, not internal states. |
| camera | Shot framing and movement. One movement per clip reads best on every current model. |
| lighting | Light source, quality and shadow behavior. The single highest-leverage block for realism. |
| style | Aesthetic direction: film stock, color palette, references, tone. |